This is an early proof of concept version which is mostly to gather feedback and how the audience sees the game!
Itch's build has some issues with particles so here is google drive link
https://drive.google.com/drive/folders/13ZfEppr6giIDWKcUfa2cD_8As5q9GnOn?usp=sha...
Cube Project 0.0.1 Alpha Test
 <- Google Doc feedback
There is also a melee button under Q

This is a roguelike game with horror elements and a first-person view. The player's task is to score as many points as possible in a dungeon that they create themselves. Each level is accessed using 7 new dice, which the player uses to make a path from start to finish <- however, if they can't or don't want to do this, the evil dungeon will add dice according to its own rules – tougher rules.

Comments

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Visually very nice, I love creative shader usage. Great atmosphere and mood for exploring. Resolution of in-browser client is very big through; On my Full HD screen I couldn’t see all the buttons of the map (especially “Embark” which made me lost my first attempt…); Maybe reduce it a bit? Is there any way to heal the guy behind us in the first temple? Also there were some minor interactive problems, like entire door should be clickable, I spent some time at first looking for interactive handle. Overall good work and good luck with the project!